Files
ffmpeg-gui/internal/gpu/detect.go
T

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package gpu
import (
"ffmpeg-gui/internal/ffmpeg"
"log"
)
type GPUInfo struct {
Name string `json:"name"`
Vendor string `json:"vendor"`
Encoders []EncoderCap `json:"encoders"`
}
type EncoderCap struct {
Name string `json:"name"`
Codec string `json:"codec"`
Label string `json:"label"`
Available bool `json:"available"`
}
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type knownEnc struct{ Name, Vendor, Codec, Label string }
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var allEncoders = []knownEnc{
{"h264_nvenc", "nvidia", "h264", "H.264 NVENC"},
{"hevc_nvenc", "nvidia", "hevc", "HEVC NVENC"},
{"av1_nvenc", "nvidia", "av1", "AV1 NVENC"},
{"h264_qsv", "intel", "h264", "H.264 QSV"},
{"hevc_qsv", "intel", "hevc", "HEVC QSV"},
{"av1_qsv", "intel", "av1", "AV1 QSV"},
{"h264_amf", "amd", "h264", "H.264 AMF"},
{"hevc_amf", "amd", "hevc", "HEVC AMF"},
{"av1_amf", "amd", "av1", "AV1 AMF"},
}
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var cpuEncoders = []knownEnc{
{"libx264", "cpu", "h264", "H.264 (libx264)"},
{"libx265", "cpu", "hevc", "H.265/HEVC (libx265)"},
{"libsvtav1", "cpu", "av1", "AV1 (libsvtav1)"},
}
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func DetectGPUs(exec *ffmpeg.Executor) []GPUInfo {
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// Step 1: Get GPU names (DXGI/Registry/PS — no ffmpeg needed)
gpuNames := detectGPUNames()
log.Printf("[gpu] names: %v", gpuNames)
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// Step 2: Detect encoder availability via ffmpeg (best effort)
var encList string
var ffmpegOK bool
if exec != nil {
out, err := exec.RunSync("-encoders")
if err == nil {
encList = out
ffmpegOK = true
} else {
log.Printf("[gpu] ffmpeg -encoders failed: %v (showing GPUs without encoder info)", err)
}
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}
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// Fall back to ffmpeg if no GPU names were found
if len(gpuNames) == 0 && ffmpegOK {
gpuNames = ffmpegFallback(exec)
}
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if len(gpuNames) == 0 {
gpuNames = []gpuName{{Name: "Unknown GPU", Vendor: "unknown"}}
}
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// Build result
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var result []GPUInfo
for _, gn := range gpuNames {
result = append(result, GPUInfo{
Name: gn.Name,
Vendor: gn.Vendor,
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Encoders: capsForVendor(encList, gn.Vendor, ffmpegOK),
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})
}
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// CPU
cpuName := detectCPUName()
log.Printf("[gpu] CPU: %s", cpuName)
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result = append(result, GPUInfo{
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Name: cpuName,
Vendor: "cpu",
Encoders: capsForVendor(encList, "cpu", ffmpegOK),
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})
return result
}
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func capsForVendor(encList, vendor string, ffmpegOK bool) []EncoderCap {
var src []knownEnc
switch vendor {
case "cpu":
src = cpuEncoders
default:
src = allEncoders
}
var caps []EncoderCap
for _, ke := range src {
if ke.Vendor == vendor || vendor == "cpu" {
avail := ffmpegOK && containsWord(encList, ke.Name)
if !ffmpegOK && vendor == "cpu" && ke.Name == "libx264" {
avail = true // always assume x264 is available
}
caps = append(caps, EncoderCap{
Name: ke.Name, Codec: ke.Codec, Label: ke.Label, Available: avail,
})
}
}
return caps
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}
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func ffmpegFallback(exec ffmpegExecutor) []gpuName {
out, err := exec.RunSync("-encoders")
if err != nil {
return nil
}
var gpus []gpuName
if wordIn(out, "h264_nvenc") || wordIn(out, "hevc_nvenc") {
gpus = append(gpus, gpuName{Name: "NVIDIA GPU", Vendor: "nvidia"})
}
if wordIn(out, "h264_qsv") || wordIn(out, "hevc_qsv") {
gpus = append(gpus, gpuName{Name: "Intel GPU", Vendor: "intel"})
}
if wordIn(out, "h264_amf") || wordIn(out, "hevc_amf") {
gpus = append(gpus, gpuName{Name: "AMD GPU", Vendor: "amd"})
}
return gpus
}
type ffmpegExecutor interface {
RunSync(args ...string) (string, error)
}
func containsWord(text, word string) bool {
if len(word) == 0 || len(text) < len(word) {
return false
}
for i := 0; i <= len(text)-len(word); i++ {
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if text[i:i+len(word)] == word {
before := i == 0 || text[i-1] == ' ' || text[i-1] == '\n' || text[i-1] == '\r'
after := i+len(word) >= len(text) || text[i+len(word)] == ' ' || text[i+len(word)] == '\n' || text[i+len(word)] == '\r'
if before && after {
return true
}
}
}
return false
}
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func wordIn(text, word string) bool {
return containsWord(text, word)
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}