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HTML
290 lines
22 KiB
HTML
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<!DOCTYPE html>
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<title>Introduction — TeamSpeak SDK documentation</title>
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TeamSpeak SDK
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<p class="caption" role="heading"><span class="caption-text">API</span></p>
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<li class="toctree-l1"><a class="reference internal" href="../errors.html">TeamSpeak Error Codes</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../properties.html">Property Enums</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../enumerations.html">Structures & Enumerations</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../client_api.html">TeamSpeak Client Functions</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server_api.html">TeamSpeak Server Functions</a></li>
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</ul>
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<p class="caption" role="heading"><span class="caption-text">Server</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="../server/intro.html">Introduction</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/basic.html">Getting started</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/list-items.html">List available clients, channels, servers</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/vserver-manage.html">Create and stop virtual servers</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/advanced-create.html">Advanced virtual server creation</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/info.html">Retrieve and store information</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/channels.html">Managing channels</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/clients.html">Managing clients</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/whisper.html">Whisper lists</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/encryption.html">Custom encryption</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/passwords.html">Custom passwords</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/permissions.html">Permission checks</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/security-salt.html">Security salts and hashes</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/disable-commands.html">Disabling protocol commands</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/filetransfer.html">Filetransfer</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../server/faq.html">FAQ</a></li>
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</ul>
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<p class="caption" role="heading"><span class="caption-text">Client</span></p>
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<ul class="current">
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<li class="toctree-l1 current"><a class="current reference internal" href="#">Introduction</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="#system-requirements">System requirements</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#overview-of-header-files">Overview of header files</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#calling-client-lib-functions">Calling Client Lib functions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#return-code">Return code</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="#example">Example</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="basic.html">Getting started</a></li>
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<li class="toctree-l1"><a class="reference internal" href="connections.html">Managing server connections</a></li>
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<li class="toctree-l1"><a class="reference internal" href="logging.html">Logging</a></li>
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<li class="toctree-l1"><a class="reference internal" href="audio.html">Client Audio</a></li>
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<li class="toctree-l1"><a class="reference internal" href="wave-files.html">Playing wave files</a></li>
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<li class="toctree-l1"><a class="reference internal" href="3dsound.html">3D Sound</a></li>
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<li class="toctree-l1"><a class="reference internal" href="whisper.html">Whisper lists</a></li>
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<li class="toctree-l1"><a class="reference internal" href="voice-encryption.html">Channel voice data encryption</a></li>
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<li class="toctree-l1"><a class="reference internal" href="info.html">Retrieve and store information</a></li>
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<li class="toctree-l1"><a class="reference internal" href="channels.html">Channel Management</a></li>
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<li class="toctree-l1"><a class="reference internal" href="client-list.html">List clients</a></li>
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<li class="toctree-l1"><a class="reference internal" href="client-kick.html">Kicking clients</a></li>
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<li class="toctree-l1"><a class="reference internal" href="local-mute.html">Muting other clients</a></li>
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<li class="toctree-l1"><a class="reference internal" href="textmessages.html">Text chat</a></li>
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<li class="toctree-l1"><a class="reference internal" href="filetransfer.html">Filetransfer</a></li>
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<li class="toctree-l1"><a class="reference internal" href="encryption.html">Custom encryption</a></li>
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<li class="toctree-l1"><a class="reference internal" href="passwords.html">Custom passwords</a></li>
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<li class="toctree-l1"><a class="reference internal" href="faq.html">FAQ</a></li>
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</ul>
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</div>
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</div>
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</nav>
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<section data-toggle="wy-nav-shift" class="wy-nav-content-wrap"><nav class="wy-nav-top" aria-label="Mobile navigation menu" >
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<i data-toggle="wy-nav-top" class="fa fa-bars"></i>
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<a href="../index.html">TeamSpeak SDK</a>
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</nav>
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<div class="wy-nav-content">
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<div class="rst-content">
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<div role="navigation" aria-label="Page navigation">
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<ul class="wy-breadcrumbs">
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<li><a href="../index.html" class="icon icon-home" aria-label="Home"></a></li>
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<li class="breadcrumb-item active">Introduction</li>
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<li class="wy-breadcrumbs-aside">
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</li>
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</ul>
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<hr/>
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</div>
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<div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
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<div itemprop="articleBody">
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<section id="introduction">
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<h1>Introduction<a class="headerlink" href="#introduction" title="Link to this heading"></a></h1>
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<p>This document describes client-side programming with the TeamSpeak 3 SDK.
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This library, the so-called client lib, encapsulates client-side functionality
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while keeping the user interface separated and modular.</p>
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<section id="system-requirements">
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<h2>System requirements<a class="headerlink" href="#system-requirements" title="Link to this heading"></a></h2>
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<p>For developing third-party clients with the TeamSpeak 3 Client Lib the
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following system requirements apply:</p>
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<ul class="simple">
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<li><p>Windows 7, 8.1, 10</p></li>
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<li><p>Mac OS X 10.6 and above</p></li>
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<li><p>Any recent Linux distribution with libstdc++ 6</p></li>
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</ul>
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<div class="admonition important">
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<p class="admonition-title">Important</p>
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<p>The calling convention used in the functions exported by the shared
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TeamSpeak 3 SDK libaries is <strong>cdecl</strong>. You must not use another calling
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convention, like stdcall on Windows, when declaring function pointers
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to the TeamSpeak 3 SDK libraries. Otherwise stack corruption at
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runtime may occur.</p>
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</div>
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</section>
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<section id="overview-of-header-files">
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<h2>Overview of header files<a class="headerlink" href="#overview-of-header-files" title="Link to this heading"></a></h2>
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<p>The following header files are deployed to SDK developers</p>
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<ul>
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<li><p><code class="docutils literal notranslate"><span class="pre">clientlib.h</span></code></p>
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<p>Declares the function prototypes and callbacks for the communication
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between Client Lib and Client UI. While the Client UI makes function
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calls into the Client Lib using the declared prototypes, the Client
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Lib calls the Client UI via callbacks.</p>
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</li>
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<li><p><code class="docutils literal notranslate"><span class="pre">clientlib_publicdefinitions.h</span></code></p>
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<p>Defines various enums and structs used by the Client UI and Client
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Lib. These definitions are used by the functions and callbacks
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declared in <code class="docutils literal notranslate"><span class="pre">clientlib.h</span></code></p>
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</li>
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<li><p><code class="docutils literal notranslate"><span class="pre">public_definitions.h</span></code></p>
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<p>Defines various enums and structs used by both client- and
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server-side.</p>
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</li>
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<li><p><code class="docutils literal notranslate"><span class="pre">public_errors.h</span></code></p>
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<p>Defines the error codeserror codes returned by every Client Lib
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function and <code class="docutils literal notranslate"><span class="pre">onServerErrorEvent</span></code>. Error codes are organized in
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several groups. The first byte of the error code defines the error
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group, the second the count within the group.</p>
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</li>
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</ul>
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</section>
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<section id="calling-client-lib-functions">
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<h2>Calling Client Lib functions<a class="headerlink" href="#calling-client-lib-functions" title="Link to this heading"></a></h2>
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<p>Client Lib functions follow a common pattern. They always return an
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error code from the <a class="reference internal" href="../errors.html#c.Ts3ErrorType" title="Ts3ErrorType"><code class="xref c c-enum docutils literal notranslate"><span class="pre">Ts3ErrorType</span></code></a> or <a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="Ts3ErrorType.ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a> on success.
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If there is a result variable, it is always the last variable in the functions
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parameters list.</p>
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<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="n">ERROR</span><span class="w"> </span><span class="nf">ts3client_FUNCNAME</span><span class="p">(</span><span class="n">arg1</span><span class="p">,</span><span class="w"> </span><span class="n">arg2</span><span class="p">,</span><span class="w"> </span><span class="p">...,</span><span class="w"> </span><span class="o">&</span><span class="n">result</span><span class="p">);</span>
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</pre></div>
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</div>
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<p>Result variables should <strong>only</strong> be accessed if the function returned
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<a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="Ts3ErrorType.ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a>. Otherwise the state of the result variable is undefined.</p>
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<p>In those cases where the result variable is a basic type (int, float
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etc.), the memory for the result variable has to be declared by the
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caller. Simply pass the address of the variable to the Client Lib
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function <a class="reference internal" href="../client_api.html#c.ts3client_freeMemory" title="ts3client_freeMemory"><code class="xref c c-func docutils literal notranslate"><span class="pre">ts3client_freeMemory()</span></code></a>.</p>
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<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="kt">int</span><span class="w"> </span><span class="n">result</span><span class="p">;</span>
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<span class="k">if</span><span class="p">(</span><span class="n">ts3client_XXX</span><span class="p">(</span><span class="n">arg1</span><span class="p">,</span><span class="w"> </span><span class="n">arg2</span><span class="p">,</span><span class="w"> </span><span class="p">...,</span><span class="w"> </span><span class="o">&</span><span class="n">result</span><span class="p">)</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="n">ERROR_ok</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
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<span class="w"> </span><span class="cm">/* Use result variable */</span>
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<span class="p">}</span><span class="w"> </span><span class="k">else</span><span class="w"> </span><span class="p">{</span>
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<span class="w"> </span><span class="cm">/* Handle error, result variable is undefined */</span>
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<span class="p">}</span>
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</pre></div>
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</div>
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<p>If the result variable is a pointer type (C strings, arrays etc.), the
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memory is allocated by the Client Lib function. In that case, the caller
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has to release the allocated memory later by using <a class="reference internal" href="../client_api.html#c.ts3client_freeMemory" title="ts3client_freeMemory"><code class="xref c c-func docutils literal notranslate"><span class="pre">ts3client_freeMemory()</span></code></a>.</p>
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<p>It is important to <strong>only</strong> access and release the memory if the function
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returned <a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="Ts3ErrorType.ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a>. Should the function return an error, the result
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variable is uninitialized, so freeing or accessing it could crash the application.</p>
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<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="kt">char</span><span class="o">*</span><span class="w"> </span><span class="n">result</span><span class="p">;</span>
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<span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">ts3client_XXX</span><span class="p">(</span><span class="n">arg1</span><span class="p">,</span><span class="w"> </span><span class="n">arg2</span><span class="p">,</span><span class="w"> </span><span class="p">...,</span><span class="w"> </span><span class="o">&</span><span class="n">result</span><span class="p">)</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="n">ERROR_ok</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
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<span class="w"> </span><span class="cm">/* Use result variable */</span>
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<span class="w"> </span><span class="n">ts3client_freeMemory</span><span class="p">(</span><span class="n">result</span><span class="p">);</span><span class="w"> </span><span class="cm">/* Release result variable */</span>
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<span class="p">}</span><span class="w"> </span><span class="k">else</span><span class="w"> </span><span class="p">{</span>
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<span class="w"> </span><span class="cm">/* Handle error, result variable is undefined. Do not access or release it. */</span>
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<span class="p">}</span>
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</pre></div>
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</div>
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<div class="admonition note">
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<p class="admonition-title">Note</p>
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<p>Client Lib functions are <strong>thread-safe</strong>. It is possible to access the
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Client Lib from several threads at the same time.</p>
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</div>
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</section>
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<section id="return-code">
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<h2>Return code<a class="headerlink" href="#return-code" title="Link to this heading"></a></h2>
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<p>Client Lib functions that interact with the server take an additional
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parameter <code class="docutils literal notranslate"><span class="pre">returnCode</span></code>, which can be used to find out which action
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results in a later server error. If you pass a custom string as return
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code, the <a class="reference internal" href="basic.html#c.ClientUIFunctions.onServerErrorEvent" title="ClientUIFunctions.onServerErrorEvent"><code class="xref c c-func docutils literal notranslate"><span class="pre">onServerErrorEvent()</span></code></a> callback will
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receive the same custom string in its <code class="docutils literal notranslate"><span class="pre">returnCode</span></code> parameter.
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||
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If no error occured, <a class="reference internal" href="basic.html#c.ClientUIFunctions.onServerErrorEvent" title="ClientUIFunctions.onServerErrorEvent"><code class="xref c c-func docutils literal notranslate"><span class="pre">onServerErrorEvent()</span></code></a> will
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||
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indicate success by passing the error code <a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="Ts3ErrorType.ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a> if a
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return code was specified.</p>
|
||
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<p>Pass NULL as <code class="docutils literal notranslate"><span class="pre">returnCode</span></code> if you do not need the feature. In this
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case, if no error occurs <a class="reference internal" href="basic.html#c.ClientUIFunctions.onServerErrorEvent" title="ClientUIFunctions.onServerErrorEvent"><code class="xref c c-func docutils literal notranslate"><span class="pre">onServerErrorEvent()</span></code></a>
|
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will <strong>not</strong> be called.</p>
|
||
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<section id="example">
|
||
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<h3>Example<a class="headerlink" href="#example" title="Link to this heading"></a></h3>
|
||
|
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<p>An example, request moving a client:</p>
|
||
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<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="n">ts3client_requestClientMove</span><span class="p">(</span><span class="n">scHandlerID</span><span class="p">,</span><span class="w"> </span><span class="n">clientID</span><span class="p">,</span><span class="w"> </span><span class="n">newChannelID</span><span class="p">,</span><span class="w"> </span><span class="n">password</span><span class="p">,</span><span class="w"> </span><span class="s">"MyClientMoveReturnCode"</span><span class="p">);</span>
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</pre></div>
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||
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</div>
|
||
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<p>If an error occurs, the <a class="reference internal" href="basic.html#c.ClientUIFunctions.onServerErrorEvent" title="ClientUIFunctions.onServerErrorEvent"><code class="xref c c-func docutils literal notranslate"><span class="pre">onServerErrorEvent()</span></code></a>
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callback is called:</p>
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<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="kt">void</span><span class="w"> </span><span class="nf">my_onServerErrorEvent</span><span class="p">(</span><span class="n">uint64</span><span class="w"> </span><span class="n">serverConnectionHandlerID</span><span class="p">,</span><span class="w"> </span><span class="k">const</span><span class="w"> </span><span class="kt">char</span><span class="o">*</span><span class="w"> </span><span class="n">errorMessage</span><span class="p">,</span>
|
||
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|
<span class="w"> </span><span class="kt">unsigned</span><span class="w"> </span><span class="kt">int</span><span class="w"> </span><span class="n">error</span><span class="p">,</span><span class="w"> </span><span class="k">const</span><span class="w"> </span><span class="kt">char</span><span class="o">*</span><span class="w"> </span><span class="n">returnCode</span><span class="p">,</span><span class="w"> </span><span class="k">const</span><span class="w"> </span><span class="kt">char</span><span class="o">*</span><span class="w"> </span><span class="n">extraMessage</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
|
||
|
|
<span class="w"> </span><span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">strcmp</span><span class="p">(</span><span class="n">returnCode</span><span class="p">,</span><span class="w"> </span><span class="s">"MyClientMoveReturnCode"</span><span class="p">))</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="mi">0</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
|
||
|
|
<span class="w"> </span><span class="cm">/* We know this error is the reaction to above called function as we got the same returnCode */</span>
|
||
|
|
<span class="w"> </span><span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">error</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="n">ERROR_ok</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
|
||
|
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<span class="w"> </span><span class="cm">/* Success */</span>
|
||
|
|
<span class="w"> </span><span class="p">}</span>
|
||
|
|
<span class="p">}</span>
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||
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</pre></div>
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||
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</div>
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||
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</section>
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||
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<a href="../server/faq.html" class="btn btn-neutral float-left" title="FAQ" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left" aria-hidden="true"></span> Previous</a>
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