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<section id="introduction">
<h1>Introduction<a class="headerlink" href="#introduction" title="Link to this heading"></a></h1>
<p>This document describes server-side programming with the TeamSpeak 3
SDK. The SDK user will be able to create a custom TeamSpeak 3 server
binary using the provided server API and library.</p>
<section id="system-requirements">
<h2>System requirements<a class="headerlink" href="#system-requirements" title="Link to this heading"></a></h2>
<p>For developing third-party servers with the TeamSpeak 3 Server Lib the
following system requirements apply:</p>
<ul class="simple">
<li><p>Windows 7, 8.1, 10</p></li>
<li><p>Mac OS X 10.6 and above</p></li>
<li><p>Any recent Linux distribution with libstdc++ 6</p></li>
</ul>
<div class="admonition important">
<p class="admonition-title">Important</p>
<p>The calling convention used in the functions exported by the shared
TeamSpeak 3 SDK libaries is <strong>cdecl</strong>. You must not use another calling
convention, like stdcall on Windows, when declaring function pointers
to the TeamSpeak 3 SDK libraries. Otherwise stack corruption at
runtime may occur.</p>
</div>
</section>
<section id="usage">
<h2>Usage<a class="headerlink" href="#usage" title="Link to this heading"></a></h2>
<p>All the required files are located in the <cite>bin</cite> directory of the
TeamSpeak 3 SDK distribution.</p>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>The license file <cite>licensekey.dat</cite> needs to be located in the same
folder as your server executable.</p>
</div>
<p>If no license key is present, the server will run with the following
limitations:</p>
<ul class="simple">
<li><p>One server process per machine</p></li>
<li><p>One virtual server per process</p></li>
<li><p>Limited to 32 slots maximum</p></li>
</ul>
<p>For more detailed information about licensing of TeamSpeak 3 servers or
to obtain a license, please contact <a class="reference external" href="mailto:sales&#37;&#52;&#48;teamspeakusa&#46;com">sales<span>&#64;</span>teamspeakusa<span>&#46;</span>com</a>.</p>
</section>
<section id="calling-server-lib-functions">
<span id="s-calling"></span><h2>Calling Server lib functions<a class="headerlink" href="#calling-server-lib-functions" title="Link to this heading"></a></h2>
<p>Server library functions follow a common pattern. They always return a value
from the <a class="reference internal" href="../errors.html#c.Ts3ErrorType" title="Ts3ErrorType"><code class="xref c c-enum docutils literal notranslate"><span class="pre">Ts3ErrorType</span></code></a> enum, which indicates success (<a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a>) or an error.
If there is a result variable, it is always the last variable in the
parameter list.</p>
<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="n">ERROR</span><span class="w"> </span><span class="nf">ts3server_FUNCNAME</span><span class="p">(</span><span class="n">arg1</span><span class="p">,</span><span class="w"> </span><span class="n">arg2</span><span class="p">,</span><span class="w"> </span><span class="p">...,</span><span class="w"> </span><span class="o">&amp;</span><span class="n">result</span><span class="p">);</span>
</pre></div>
</div>
<p>Result variables should <strong>only</strong> be accessed if the function returned
<a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a>. Otherwise the state of the result variable is undefined.</p>
<p>In those cases where the result variable is a basic type (int, float
etc.), the memory for the result variable has to be declared by the
caller. Simply pass the address of the variable to the Server Lib
function <a class="reference internal" href="../server_api.html#c.ts3server_freeMemory" title="ts3server_freeMemory"><code class="xref c c-func docutils literal notranslate"><span class="pre">ts3server_freeMemory()</span></code></a>.</p>
<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="kt">int</span><span class="w"> </span><span class="n">result</span><span class="p">;</span>
<span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">ts3server_XXX</span><span class="p">(</span><span class="n">arg1</span><span class="p">,</span><span class="w"> </span><span class="n">arg2</span><span class="p">,</span><span class="w"> </span><span class="p">...,</span><span class="w"> </span><span class="o">&amp;</span><span class="n">result</span><span class="p">)</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="n">ERROR_ok</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="cm">/* Use result variable */</span>
<span class="p">}</span><span class="w"> </span><span class="k">else</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="cm">/* Handle error, result variable is undefined */</span>
<span class="p">}</span>
</pre></div>
</div>
<p>If the result variable is a pointer type (C strings, arrays etc.), the
memory is allocated by the Server Lib function. In this case, the caller
has to release the allocated memory later by using <a class="reference internal" href="../server_api.html#c.ts3server_freeMemory" title="ts3server_freeMemory"><code class="xref c c-func docutils literal notranslate"><span class="pre">ts3server_freeMemory()</span></code></a> except when stated otherwise.</p>
<p>It is important to <strong>only</strong> access and release the memory if the function
returned <a class="reference internal" href="../errors.html#c.Ts3ErrorType.ERROR_ok" title="ERROR_ok"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">ERROR_ok</span></code></a>. Should the function return an error, the result variable
is uninitialized, so freeing or accessing it could crash the application.</p>
<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="kt">char</span><span class="o">*</span><span class="w"> </span><span class="n">result</span><span class="p">;</span>
<span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">ts3server_XXX</span><span class="p">(</span><span class="n">arg1</span><span class="p">,</span><span class="w"> </span><span class="n">arg2</span><span class="p">,</span><span class="w"> </span><span class="p">...,</span><span class="w"> </span><span class="o">&amp;</span><span class="n">result</span><span class="p">)</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="n">ERROR_ok</span><span class="p">)</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="cm">/* Use result variable */</span>
<span class="w"> </span><span class="n">ts3server_freeMemory</span><span class="p">(</span><span class="n">result</span><span class="p">);</span><span class="w"> </span><span class="cm">/* Release result variable */</span>
<span class="p">}</span><span class="w"> </span><span class="k">else</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="cm">/* Handle error, result variable is undefined. Do not access or release it. */</span>
<span class="p">}</span>
</pre></div>
</div>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>Server Lib functions are <strong>thread-safe</strong>. It is possible to access the
Server Lib from several threads at the same time.</p>
</div>
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