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<li class="toctree-l1"><a class="reference internal" href="audio.html">Client Audio</a></li>
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<li class="toctree-l1"><a class="reference internal" href="wave-files.html">Playing wave files</a></li>
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<li class="toctree-l1 current"><a class="reference internal" href="info.html">Retrieve and store information</a><ul class="current">
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<li class="toctree-l2 current"><a class="current reference internal" href="#">Server information</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="#query-information">Query information</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="#example">Example</a></li>
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<li class="breadcrumb-item"><a href="info.html">Retrieve and store information</a></li>
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<li class="breadcrumb-item active">Server information</li>
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<section id="server-information">
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<h1>Server information<a class="headerlink" href="#server-information" title="Link to this heading"></a></h1>
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<p>Available variables are defined in the <a class="reference internal" href="../properties.html#c.VirtualServerProperties" title="VirtualServerProperties"><code class="xref c c-enum docutils literal notranslate"><span class="pre">VirtualServerProperties</span></code></a> enum.</p>
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<section id="query-information">
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<h2>Query information<a class="headerlink" href="#query-information" title="Link to this heading"></a></h2>
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<p>Similar to reading client and channel data, server information can be
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queried with</p>
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<dl class="c function">
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<dt class="sig sig-object c">
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<span class="kt"><span class="pre">unsigned</span></span><span class="w"> </span><span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ts3client_getServerVariableAsInt</span></span></span><span class="sig-paren">(</span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span>, <span class="n"><span class="pre">size_t</span></span><span class="w"> </span><span class="n"><span class="pre">flag</span></span>, <span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">result</span></span><span class="sig-paren">)</span><br /></dt>
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<dd><p>get the value of an integer server property. </p>
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<p>Not all properties are available as integer. Some are only available as string or unsigned 64 bit integer.</p>
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<dl class="field-list simple">
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<dt class="field-odd">Parameters<span class="colon">:</span></dt>
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<dd class="field-odd"><ul class="simple">
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<li><p><strong>serverConnectionHandlerID</strong> – specifies the server on which to retrieve the property </p></li>
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<li><p><strong>flag</strong> – specifies which property to retrieve. One of the values from the VirtualServerProperties or VirtualServerPropertiesRare enums </p></li>
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<li><p><strong>result</strong> – address of a variable to receive the property value on success. </p></li>
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</ul>
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</dd>
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<dt class="field-even">Returns<span class="colon">:</span></dt>
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<dd class="field-even"><p>An Error code from the <a class="reference internal" href="../errors.html#public__errors_8h_1a0bcf1e0a5e32989890f6e85064327f7b"><span class="std std-ref">Ts3ErrorType</span></a> enum indicating either success or the failure reason </p>
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</dd>
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</dl>
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</dd></dl>
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<dl class="c function">
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<dt class="sig sig-object c">
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<span class="kt"><span class="pre">unsigned</span></span><span class="w"> </span><span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ts3client_getServerVariableAsUInt64</span></span></span><span class="sig-paren">(</span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span>, <span class="n"><span class="pre">size_t</span></span><span class="w"> </span><span class="n"><span class="pre">flag</span></span>, <span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">result</span></span><span class="sig-paren">)</span><br /></dt>
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<dd><p>get the value of an unsigned 64 bit integer server property. </p>
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<p>Not all properties are available as unsigned 64 bit integer. Some are only available as string or integer.</p>
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<dl class="field-list simple">
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<dt class="field-odd">Parameters<span class="colon">:</span></dt>
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<dd class="field-odd"><ul class="simple">
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<li><p><strong>serverConnectionHandlerID</strong> – specifies the server on which to retrieve the property </p></li>
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<li><p><strong>flag</strong> – specifies which property to retrieve. One of the values from the VirtualServerProperties or VirtualServerPropertiesRare enums </p></li>
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<li><p><strong>result</strong> – address of a variable to receive the property value on success. </p></li>
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</ul>
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</dd>
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<dt class="field-even">Returns<span class="colon">:</span></dt>
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<dd class="field-even"><p>An Error code from the <a class="reference internal" href="../errors.html#public__errors_8h_1a0bcf1e0a5e32989890f6e85064327f7b"><span class="std std-ref">Ts3ErrorType</span></a> enum indicating either success or the failure reason </p>
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</dd>
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</dl>
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</dd></dl>
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<dl class="c function">
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<dt class="sig sig-object c">
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<span class="kt"><span class="pre">unsigned</span></span><span class="w"> </span><span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ts3client_getServerVariableAsString</span></span></span><span class="sig-paren">(</span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span>, <span class="n"><span class="pre">size_t</span></span><span class="w"> </span><span class="n"><span class="pre">flag</span></span>, <span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">result</span></span><span class="sig-paren">)</span><br /></dt>
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<dd><p>get the value of a string server property. </p>
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<p>Not all properties are available as string. Some are only available as integer or unsigned 64 bit integer</p>
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<dl class="field-list simple">
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<dt class="field-odd">Parameters<span class="colon">:</span></dt>
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||||
<dd class="field-odd"><ul class="simple">
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<li><p><strong>serverConnectionHandlerID</strong> – specifies the server on which to retrieve the property </p></li>
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<li><p><strong>flag</strong> – specifies which property to retrieve. One of the values from the VirtualServerProperties or VirtualServerPropertiesRare enums </p></li>
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<li><p><strong>result</strong> – address of a variable to receive the property value on success. Memory is allocated by the client lib and must be freed by caller using <a class="reference internal" href="../client_api.html#clientlib_8h_1a783cbda7046acfc0173c669821702619"><span class="std std-ref">ts3client_freeMemory</span></a></p></li>
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</ul>
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</dd>
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<dt class="field-even">Returns<span class="colon">:</span></dt>
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<dd class="field-even"><p>An Error code from the <a class="reference internal" href="../errors.html#public__errors_8h_1a0bcf1e0a5e32989890f6e85064327f7b"><span class="std std-ref">Ts3ErrorType</span></a> enum indicating either success or the failure reason </p>
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</dd>
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</dl>
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</dd></dl>
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<section id="example">
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<h3>Example<a class="headerlink" href="#example" title="Link to this heading"></a></h3>
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<p>Example code checking the number of clients online, obviously an integer
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value:</p>
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<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="linenos">1</span><span class="kt">int</span><span class="w"> </span><span class="n">clientsOnline</span><span class="p">;</span>
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<span class="linenos">2</span>
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<span class="linenos">3</span><span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">ts3client_getServerVariableAsInt</span><span class="p">(</span><span class="n">scHandlerID</span><span class="p">,</span><span class="w"> </span><span class="n">VIRTUALSERVER_CLIENTS_ONLINE</span><span class="p">,</span><span class="w"> </span><span class="o">&</span><span class="n">clientsOnline</span><span class="p">)</span><span class="w"> </span><span class="o">==</span><span class="w"> </span><span class="n">ERROR_ok</span><span class="p">)</span>
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||||
<span class="linenos">4</span><span class="w"> </span><span class="n">printf</span><span class="p">(</span><span class="s">"There are %d clients online</span><span class="se">\n</span><span class="s">"</span><span class="p">,</span><span class="w"> </span><span class="n">clientsOnline</span><span class="p">);</span>
|
||||
</pre></div>
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||||
</div>
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</section>
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||||
</section>
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<section id="request-updated-information">
|
||||
<h2>Request updated information<a class="headerlink" href="#request-updated-information" title="Link to this heading"></a></h2>
|
||||
<p>A client can request updated server information for all variables that are not updated automatically using</p>
|
||||
<dl class="c function">
|
||||
<dt class="sig sig-object c">
|
||||
<span class="kt"><span class="pre">unsigned</span></span><span class="w"> </span><span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ts3client_requestServerVariables</span></span></span><span class="sig-paren">(</span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span>, <span class="k"><span class="pre">const</span></span><span class="w"> </span><span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">returnCode</span></span><span class="sig-paren">)</span><br /></dt>
|
||||
<dd><p>Make request only server variables available locally. </p>
|
||||
<p>You will receive an onServerUpdateEvent once the request only properties are available. Prior to the callback being called the variables are not available, and querying them will yield undefined results.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>serverConnectionHandlerID</strong> – connection handler on which to request the variables </p></li>
|
||||
<li><p><strong>returnCode</strong> – a c string to identify this request in callbacks. Pass an empty string if unused. </p></li>
|
||||
</ul>
|
||||
</dd>
|
||||
<dt class="field-even">Returns<span class="colon">:</span></dt>
|
||||
<dd class="field-even"><p>An Error code from the <a class="reference internal" href="../errors.html#public__errors_8h_1a0bcf1e0a5e32989890f6e85064327f7b"><span class="std std-ref">Ts3ErrorType</span></a> enum indicating either success or the failure reason </p>
|
||||
</dd>
|
||||
</dl>
|
||||
</dd></dl>
|
||||
|
||||
<p>The following callback is called when the requested information is
|
||||
available</p>
|
||||
<dl class="c struct">
|
||||
<dt class="sig sig-object c">
|
||||
<span class="k"><span class="pre">struct</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ClientUIFunctions</span></span></span><br /></dt>
|
||||
<dd><p>Defines available callbacks that you can receive. </p>
|
||||
<p>Set the members of this struct to a function to call when the specific event happens. </p>
|
||||
<div class="breathe-sectiondef docutils container">
|
||||
<p class="breathe-sectiondef-title rubric" id="breathe-section-title-public-members">Public Members</p>
|
||||
<dl class="c var">
|
||||
<dt class="sig sig-object c">
|
||||
<span class="kt"><span class="pre">void</span></span><span class="w"> </span><span class="p"><span class="pre">(</span></span><span class="p"><span class="pre">*</span></span><span class="sig-name descname"><span class="n"><span class="pre">onServerUpdatedEvent</span></span></span><span class="p"><span class="pre">)</span></span><span class="p"><span class="pre">(</span></span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span><span class="p"><span class="pre">)</span></span><br /></dt>
|
||||
<dd><p>called whenever updates about changed server properties are received from the server. </p>
|
||||
<p>Happens after a call to ts3client_requestServerVariables but can also be called sporadically.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Param serverConnectionHandlerID<span class="colon">:</span></dt>
|
||||
<dd class="field-odd"><p>specifies on which connection the updated variables are available </p>
|
||||
</dd>
|
||||
</dl>
|
||||
</dd></dl>
|
||||
|
||||
</div>
|
||||
</dd></dl>
|
||||
|
||||
<p>When the server was edited the following callback is called</p>
|
||||
<dl class="c struct">
|
||||
<dt class="sig sig-object c">
|
||||
<span class="k"><span class="pre">struct</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ClientUIFunctions</span></span></span><br /></dt>
|
||||
<dd><p>Defines available callbacks that you can receive. </p>
|
||||
<p>Set the members of this struct to a function to call when the specific event happens. </p>
|
||||
<div class="breathe-sectiondef docutils container">
|
||||
<p class="breathe-sectiondef-title rubric" id="breathe-section-title-public-members">Public Members</p>
|
||||
<dl class="c var">
|
||||
<dt class="sig sig-object c">
|
||||
<span class="kt"><span class="pre">void</span></span><span class="w"> </span><span class="p"><span class="pre">(</span></span><span class="p"><span class="pre">*</span></span><span class="sig-name descname"><span class="n"><span class="pre">onServerEditedEvent</span></span></span><span class="p"><span class="pre">)</span></span><span class="p"><span class="pre">(</span></span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="n"><span class="pre">anyID</span></span><span class="w"> </span><span class="n"><span class="pre">editerID</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="k"><span class="pre">const</span></span><span class="w"> </span><span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">editerName</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="k"><span class="pre">const</span></span><span class="w"> </span><span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">editerUniqueIdentifier</span></span><span class="p"><span class="pre">)</span></span><br /></dt>
|
||||
<dd><p>called when the server was edited </p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Param serverConnectionHandlerID<span class="colon">:</span></dt>
|
||||
<dd class="field-odd"><p>specifies on which connection the callback was called </p>
|
||||
</dd>
|
||||
<dt class="field-even">Param editerID<span class="colon">:</span></dt>
|
||||
<dd class="field-even"><p>id of the client that edited the server </p>
|
||||
</dd>
|
||||
<dt class="field-odd">Param editerName<span class="colon">:</span></dt>
|
||||
<dd class="field-odd"><p>utf8 encoded c string containing the display name of the client editing the server </p>
|
||||
</dd>
|
||||
<dt class="field-even">Param editerUniqueIdentifier<span class="colon">:</span></dt>
|
||||
<dd class="field-even"><p>utf8 encoded c string containing the public identity of the client </p>
|
||||
</dd>
|
||||
</dl>
|
||||
</dd></dl>
|
||||
|
||||
</div>
|
||||
</dd></dl>
|
||||
|
||||
</section>
|
||||
</section>
|
||||
|
||||
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
|
||||
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||||
|
||||
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|
||||
<p>© Copyright 2020, TeamSpeak Systems GmbH.</p>
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Reference in New Issue
Block a user