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#pragma once
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#include "connection_handler.hpp"
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#include "custom_device.hpp"
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#include <teamspeak/public_definitions.h>
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#include <array>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <string_view>
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namespace com::teamspeak
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{
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class TS_Client
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{
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public:
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TS_Client(std::string_view path, bool& success);
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~TS_Client();
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static bool create(std::string_view path);
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bool log_clientlib_version();
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void on_client_move_common(uint64_t connection_id, uint16_t client_id, uint64_t old_channel_id, uint64_t new_channel_id, Visibility visibility);
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void on_connect_status_change(uint64_t connection_id, ConnectStatus status, uint32_t error);
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ClientUIFunctions _funcs;
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std::string _identity = "";
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std::array<std::unique_ptr<Connection_Handler>, 2> _connections;
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bool _shutting_down = false;
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static constexpr bool _do_autoreconnect{ true };
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private:
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std::unique_ptr<Custom_Device> _custom_device;
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public:
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static std::unique_ptr<TS_Client> ts_client;
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};
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}
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