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<section id="deleting-a-channel">
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<h1>Deleting a channel<a class="headerlink" href="#deleting-a-channel" title="Link to this heading"></a></h1>
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<p>A channel can be removed by calling</p>
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<dl class="c function">
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<dt class="sig sig-object c">
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<span class="kt"><span class="pre">unsigned</span></span><span class="w"> </span><span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ts3client_requestChannelDelete</span></span></span><span class="sig-paren">(</span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span>, <span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">channelID</span></span>, <span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="n"><span class="pre">force</span></span>, <span class="k"><span class="pre">const</span></span><span class="w"> </span><span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">returnCode</span></span><span class="sig-paren">)</span><br /></dt>
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<dd><p>Request a channel to be deleted. </p>
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<p>Whether or not this was successful can be determined through the associated onServerErrorEvent callback.</p>
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<dl class="field-list simple">
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<dt class="field-odd">Parameters<span class="colon">:</span></dt>
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<dd class="field-odd"><ul class="simple">
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<li><p><strong>serverConnectionHandlerID</strong> – the connection handler on which the channel is located </p></li>
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<li><p><strong>channelID</strong> – the channel id to delete </p></li>
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<li><p><strong>force</strong> – boolean value on whether to kick clients out and delete any sub channels before deleting the channel. 1 = kick everyone, then delete sub channels and finally the requested channel; 0 = fail if there are clients in the channel or the channel has sub channels. </p></li>
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<li><p><strong>returnCode</strong> – a c string to identify this request in callbacks. Pass an empty string if unused. </p></li>
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</ul>
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</dd>
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<dt class="field-even">Returns<span class="colon">:</span></dt>
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<dd class="field-even"><p>An Error code from the <a class="reference internal" href="../errors.html#public__errors_8h_1a0bcf1e0a5e32989890f6e85064327f7b"><span class="std std-ref">Ts3ErrorType</span></a> enum indicating either success or the failure reason </p>
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</dd>
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</dl>
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</dd></dl>
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<section id="delay-channel-deletion">
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<h2>Delay channel deletion<a class="headerlink" href="#delay-channel-deletion" title="Link to this heading"></a></h2>
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<p>With the delayed temporary channel deletion feature, users can define
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by how many seconds the deletion of a temporary channel will be delayed
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after the last client has left the channel. The delay is defined by
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setting the channel variable <a class="reference internal" href="../properties.html#c.ChannelProperties.CHANNEL_DELETE_DELAY" title="ChannelProperties.CHANNEL_DELETE_DELAY"><code class="xref c c-enumerator docutils literal notranslate"><span class="pre">CHANNEL_DELETE_DELAY</span></code></a>.
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This variable can be set and queried as described in the <a class="reference internal" href="info-channel.html#c-chan-info"><span class="std std-ref">Channel information</span></a> section.</p>
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<p>To query the time in seconds since the last client has left a temporary
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channel call</p>
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<dl class="c function">
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<dt class="sig sig-object c">
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<span class="kt"><span class="pre">unsigned</span></span><span class="w"> </span><span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ts3client_getChannelEmptySecs</span></span></span><span class="sig-paren">(</span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span>, <span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">channelID</span></span>, <span class="kt"><span class="pre">int</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">result</span></span><span class="sig-paren">)</span><br /></dt>
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<dd><p>get time in seconds since last client left the specified channel </p>
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<dl class="field-list simple">
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<dt class="field-odd">Parameters<span class="colon">:</span></dt>
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<dd class="field-odd"><ul class="simple">
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<li><p><strong>serverConnectionHandlerID</strong> – connection handler on which the channel is located </p></li>
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<li><p><strong>channelID</strong> – id of the channel to get the </p></li>
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<li><p><strong>result</strong> – address of a variable to receive the result on success </p></li>
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</ul>
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</dd>
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<dt class="field-even">Returns<span class="colon">:</span></dt>
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<dd class="field-even"><p>An Error code from the <a class="reference internal" href="../errors.html#public__errors_8h_1a0bcf1e0a5e32989890f6e85064327f7b"><span class="std std-ref">Ts3ErrorType</span></a> enum indicating either success or the failure reason </p>
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</dd>
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</dl>
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</dd></dl>
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</section>
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<section id="callback">
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<h2>Callback<a class="headerlink" href="#callback" title="Link to this heading"></a></h2>
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<p>After the server is done moving clients and the channel was removed the following
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callback is called (potentially multiple times, if sub channels need to be deleted).</p>
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<dl class="c struct">
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<dt class="sig sig-object c">
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<span class="k"><span class="pre">struct</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">ClientUIFunctions</span></span></span><br /></dt>
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<dd><p>Defines available callbacks that you can receive. </p>
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<p>Set the members of this struct to a function to call when the specific event happens. </p>
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<div class="breathe-sectiondef docutils container">
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<p class="breathe-sectiondef-title rubric" id="breathe-section-title-public-members">Public Members</p>
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<dl class="c var">
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<dt class="sig sig-object c">
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<span class="kt"><span class="pre">void</span></span><span class="w"> </span><span class="p"><span class="pre">(</span></span><span class="p"><span class="pre">*</span></span><span class="sig-name descname"><span class="n"><span class="pre">onDelChannelEvent</span></span></span><span class="p"><span class="pre">)</span></span><span class="p"><span class="pre">(</span></span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">serverConnectionHandlerID</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="n"><span class="pre">uint64</span></span><span class="w"> </span><span class="n"><span class="pre">channelID</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="n"><span class="pre">anyID</span></span><span class="w"> </span><span class="n"><span class="pre">invokerID</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="k"><span class="pre">const</span></span><span class="w"> </span><span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">invokerName</span></span><span class="p"><span class="pre">,</span></span><span class="w"> </span><span class="k"><span class="pre">const</span></span><span class="w"> </span><span class="kt"><span class="pre">char</span></span><span class="w"> </span><span class="p"><span class="pre">*</span></span><span class="n"><span class="pre">invokerUniqueIdentifier</span></span><span class="p"><span class="pre">)</span></span><br /></dt>
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<dd><p>called when a channel is deleted </p>
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<dl class="field-list simple">
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<dt class="field-odd">Param serverConnectionHandlerID<span class="colon">:</span></dt>
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<dd class="field-odd"><p>specifies on which connection the callback was called </p>
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</dd>
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<dt class="field-even">Param channelID<span class="colon">:</span></dt>
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<dd class="field-even"><p>the id of the channel that is deleted. This channel is gone already when this is called. It’s not possible to get any information about this channel anymore. </p>
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</dd>
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<dt class="field-odd">Param invokerID<span class="colon">:</span></dt>
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<dd class="field-odd"><p>client id of the client that deleted the channel. 0 if deleted by the server. </p>
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</dd>
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<dt class="field-even">Param invokerName<span class="colon">:</span></dt>
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<dd class="field-even"><p>utf8 encoded c string containing the display name of the client that caused deletion </p>
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</dd>
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<dt class="field-odd">Param invokerUnqiueIdentifier<span class="colon">:</span></dt>
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<dd class="field-odd"><p>utf8 encoded c string containing the unique identifier of the client that caused deletion </p>
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</dd>
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</dl>
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</dd></dl>
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</div>
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</dd></dl>
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